# connectivity_plus 0.5.0

Flutter plugin for discovering the state of the network (WiFi & mobile/cellular) connectivity on Android and iOS.




## Installing
```
export PUB_HOSTED_URL=https://pub.mirror.p-hatan.ir
flutter pub add 'connectivity_plus:0.5.0'
```
Published: 2020-10-12T19:52:15.692735Z
Expected archive SHA-256: 400133e12dad2e11a35b07f25fde8c3065bf63b7c9081c512d4520f554a4e841

Available in cache; verification: upstream_checksum
## Direct dependencies
- connectivity_plus_macos: ^0.2.0
- connectivity_plus_platform_interface: ^0.2.0
- connectivity_plus_web: ^0.4.0
- flutter: map[sdk:flutter]
- meta: ^1.0.5

## Package README (untrusted upstream documentation)
# connectivity_plus

[![Flutter Community: connectivity_plus](https://fluttercommunity.dev/_github/header/connectivity_plus)](https://github.com/fluttercommunity/community)

[![pub package](https://img.shields.io/pub/v/connectivity_plus.svg)](https://pub.dev/packages/connectivity_plus)

This plugin allows Flutter apps to discover network connectivity and configure
themselves accordingly. It can distinguish between cellular vs WiFi connection.
This plugin works for iOS and Android.

> Note that on Android, this does not guarantee connection to Internet. For instance,
the app might have wifi access but it might be a VPN or a hotel WiFi with no access.

## Usage

Sample usage to check current status:

```dart
import 'package:connectivity_plus/connectivity.dart';

var connectivityResult = await (Connectivity().checkConnectivity());
if (connectivityResult == ConnectivityResult.mobile) {
  // I am connected to a mobile network.
} else if (connectivityResult == ConnectivityResult.wifi) {
  // I am connected to a wifi network.
}
```

> Note that you should not be using the current network status for deciding
whether you can reliably make a network connection. Always guard your app code
against timeouts and errors that might come from the network layer.

You can also listen for network state changes by subscribing to the stream
exposed by connectivity plugin:

```dart
import 'package:connectivity_plus/connectivity.dart';

@override
initState() {
  super.initState();

  subscription = Connectivity().onConnectivityChanged.listen((ConnectivityResult result) {
    // Got a new connectivity status!
  })
}

// Be sure to cancel subscription after you are done
@override
dispose() {
  super.dispose();

  subscription.cancel();
}
```

Note that connectivity changes are no longer communicated to Android apps in the background starting with Android O. *You should always check for connectivity status when your app is resumed.* The broadcast is only useful when your application is in the foreground.

You can get wi-fi related information using:

```dart
import 'package:connectivity_plus/connectivity.dart';

var wifiBSSID = await (Connectivity().getWifiBSSID());
var wifiIP = await (Connectivity().getWifiIP());network
var wifiName = await (Connectivity().getWifiName());wifi network
```

### iOS 12

To use `.getWifiBSSID()` and `.getWifiName()` on iOS >= 12, the `Access WiFi information capability` in XCode must be enabled. Otherwise, both methods will return null.

### iOS 13

The methods `.getWifiBSSID()` and `.getWifiName()` utilize the [`CNCopyCurrentNetworkInfo`](https://developer.apple.com/documentation/systemconfiguration/1614126-cncopycurrentnetworkinfo) function on iOS.

As of iOS 13, Apple announced that these APIs will no longer return valid information.
An app linked against iOS 12 or earlier receives pseudo-values such as:

 * SSID: "Wi-Fi" or "WLAN" ("WLAN" will be returned for the China SKU).

 * BSSID: "00:00:00:00:00:00"

An app linked against iOS 13 or later receives `null`.

The `CNCopyCurrentNetworkInfo` will work for Apps that:

  * The app uses Core Location, and has the user’s authorization to use location information.

  * The app uses the NEHotspotConfiguration API to configure the current Wi-Fi network.

  * The app has active VPN configurations installed.

If your app falls into the last two categories, it will work as it is. If your app doesn't fall into the last two categories,
and you still need to access the wifi information, you should request user's authorization to use location information.

There is a helper method provided in this plugin to request the location authorization: `requestLocationServiceAuthorization`.
To request location authorization, make sure to add the following keys to your _Info.plist_ file, located in `<project root>/ios/Runner/Info.plist`:

* `NSLocationAlwaysAndWhenInUseUsageDescription` - describe why the app needs access to the user’s location information all the time (foreground and background). This is called _Privacy - Location Always and When In Use Usage Description_ in the visual editor.
* `NSLocationWhenInUseUsageDescription` - describe why the app needs access to the user’s location information when the app is running in the foreground. This is called _Privacy - Location When In Use Usage Description_ in the visual editor.

## Limitations on the web platform

In order to retrieve information about the quality/speed of a browser's connection, the web implementation of the `connectivity` plugin uses the browser's [**NetworkInformation** Web API](https://developer.mozilla.org/en-US/docs/Web/API/NetworkInformation), which as of this writing (June 2020) is still "experimental", and not available in all browsers:

![Data on support for the netinfo feature across the major browsers from caniuse.com](https://caniuse.bitsofco.de/image/netinfo.png)

On desktop browsers, this API only returns a very broad set of connectivity statuses (One of `'slow-2g', '2g', '3g', or '4g'`), and may *not* provide a Stream of changes. Firefox still hasn't enabled this feature by default.

**Fallback to `navigator.onLine`**

For those browsers where the NetworkInformation Web API is not available, the plugin falls back to the [**NavigatorOnLine** Web API](https://developer.mozilla.org/en-US/docs/Web/API/NavigatorOnLine), which is more broadly supported: 

![Data on support for the online-status feature across the major browsers from caniuse.com](https://caniuse.bitsofco.de/image/online-status.png)


The NavigatorOnLine API is [provided by `dart:html`](https://api.dart.dev/stable/2.7.2/dart-html/Navigator/onLine.html), and only supports a boolean connectivity status (either online or offline), with no network speed information. In those cases the plugin will return either `wifi` (when the browser is online) or `none` (when it's not).

Other than the approximate "downlink" speed, where available, and due to security and privacy concerns, **no Web browser will provide** any specific information about the actual network your users' device is connected to, like **the SSID on a Wi-Fi, or the MAC address of their device.**

## Getting Started

For help getting started with Flutter, view our online
[documentation](http://flutter.io/).

For help on editing plugin code, view the [documentation](https://flutter.io/platform-plugins/#edit-code).

## Changelog
## 0.5.0

- Transfer to plus-plugins monorepo

## 0.4.9+2

- Update package:e2e to use package:integration_test

## 0.4.9+1

- Update package:e2e reference to use the local version in the flutter/plugins
  repository.

## 0.4.9

- Add support for `web` (by endorsing `connectivity_for_web` 0.3.0)

## 0.4.8+6

- Update lower bound of dart dependency to 2.1.0.

## 0.4.8+5

- Declare API stability and compatibility with `1.0.0` (more details at: https://github.com/flutter/flutter/wiki/Package-migration-to-1.0.0).

## 0.4.8+4

- Bump the minimum Flutter version to 1.12.13+hotfix.5.
- Clean up various Android workarounds no longer needed after framework v1.12.
- Complete v2 embedding support.
- Fix CocoaPods podspec lint warnings.

## 0.4.8+3

- Replace deprecated `getFlutterEngine` call on Android.

## 0.4.8+2

- Remove hard coded ios workspace setting of the example app.

## 0.4.8+1

- Make the pedantic dev_dependency explicit.

## 0.4.8

- Adds macOS as an endorsed platform.

## 0.4.7

- Migrate the plugin to use the ConnectivityPlatform.instance defined in the connectivity_plus_platform_interface package.

## 0.4.6+2

- Migrate deprecated BinaryMessages to ServicesBinding.instance.defaultBinaryMessenger.
- Bump Flutter SDK to 1.12.13+hotfix.5 or greater (current stable).

## 0.4.6+1

- Remove the deprecated `author:` field from pubspec.yaml
- Migrate the plugin to the pubspec platforms manifest.
- Require Flutter SDK 1.10.0 or greater.

## 0.4.6

- Add macOS support.

## 0.4.5+8

- Update documentation to explain when connectivity updates are received on Android.

## 0.4.5+7

- Fix unawaited futures in the example app and tests.

## 0.4.5+6

- Fix singleton Reachability problem on iOS.

## 0.4.5+5

- Add an analyzer check for the public documentation.

## 0.4.5+4

- Stability and Maintainability: update documentations.

## 0.4.5+3

- Remove AndroidX warnings.

## 0.4.5+2

- Include lifecycle dependency as a compileOnly one on Android to resolve
  potential version conflicts with other transitive libraries.

## 0.4.5+1

- Android: Use android.arch.lifecycle instead of androidx.lifecycle:lifecycle in `build.gradle` to support apps that has not been migrated to AndroidX.

## 0.4.5

- Support the v2 Android embedder.

## 0.4.4+1

- Update and migrate iOS example project.
- Define clang module for iOS.

## 0.4.4

- Add `requestLocationServiceAuthorization` to request location authorization on iOS.
- Add `getLocationServiceAuthorization` to get location authorization status on iOS.
- Update README: add more information on iOS 13 updates with CNCopyCurrentNetworkInfo.

## 0.4.3+7

- Update README with the updated information about CNCopyCurrentNetworkInfo on iOS 13.

## 0.4.3+6

- [Android] Fix the invalid suppression check (it should be "deprecation" not "deprecated").

## 0.4.3+5

- [Android] Added API 29 support for `check()`.
- [Android] Suppress warnings for using deprecated APIs.

## 0.4.3+4

- [Android] Updated logic to retrieve network info.

## 0.4.3+3

- Support for TYPE_MOBILE_HIPRI on Android.

## 0.4.3+2

- Add missing template type parameter to `invokeMethod` calls.

## 0.4.3+1

- Fixes lint error by using `getApplicationContext()` when accessing the Wifi Service.

## 0.4.3

- Add getWifiBSSID to obtain current wifi network's BSSID.

## 0.4.2+2

- Add integration test.

## 0.4.2+1

- Bump the minimum Flutter version to 1.2.0.
- Add template type parameter to `invokeMethod` calls.

## 0.4.2

- Adding getWifiIP() to obtain current wifi network's IP.

## 0.4.1

- Add unit tests.

## 0.4.0+2

- Log a more detailed warning at build time about the previous AndroidX
  migration.

## 0.4.0+1

- Updated `Connectivity` to a singleton.

## 0.4.0

- **Breaking change**. Migrate from the deprecated original Android Support
  Library to AndroidX. This shouldn't result in any functional changes, but it
  requires any Android apps using this plugin to [also
  migrate](https://developer.android.com/jetpack/androidx/migrate) if they're
  using the original support library.

## 0.3.2

- Adding getWifiName() to obtain current wifi network's SSID.

## 0.3.1

- Updated Gradle tooling to match Android Studio 3.1.2.

## 0.3.0

- **Breaking change**. Set SDK constraints to match the Flutter beta release.

## 0.2.1

- Fixed warnings from the Dart 2.0 analyzer.
- Simplified and upgraded Android project template to Android SDK 27.
- Updated package description.

## 0.2.0

- **Breaking change**. Upgraded to Gradle 4.1 and Android Studio Gradle plugin
  3.0.1. Older Flutter projects need to upgrade their Gradle setup as well in
  order to use this version of the plugin. Instructions can be found
  [here](https://github.com/flutter/flutter/wiki/Updating-Flutter-projects-to-Gradle-4.1-and-Android-Studio-Gradle-plugin-3.0.1).

## 0.1.1

- Add FLT prefix to iOS types.

## 0.1.0

- Breaking API change: Have a Connectivity class instead of a top level function
- Introduce ability to listen for network state changes

## 0.0.1

- Initial release







 
